Angela and I recently attended the UXPA‘s March event simply called “Creativity“.
During the evening, we took part in three different workshops, each with its own method or approach to encourage creativity.
Peter Otto from Condeco lead a workshop on design games; how playful engagement with a design problem helps letting go of perceived boundaries in order to spark creativity and innovative thinking.
Michelle Ide-Smith from Red Gate Software gave some tips and techniques she had learned for getting started with live sketchnoting, and tested our note-taking mettle by getting us to put it into practise.
Anja Maerz, Filip Healy, and Felipe Rodríguez from Amberlight helped groups bring an idea to life in a very short time using 3 different methods.. acting with props, having an illustrator draw the idea, or using a combination of text prompts and sketches.
The whole evening was a lot of fun, and provided some really useful ideas for enhancing your own creative thought process when working on new projects. If you want to learn …